Common Goods Experiment
Software for science
Web application for scientific behavioral experiments. The server coordinates synchronous interactions between participants according to a protocol. Individual decisions alter the situation or state of entire groups. Strategic behavior regarding limited resources (a lake with fishes) is observed and registered in the database. Back-end and front-end are developed using the OTree framework with Python. The platform mediates the simultaneous interactions between dozens of people for a direct econometric analysis of the organized data.
oTree server for real time people’s interaction
Real-time updates of the lake status
Participants take this information to decide how much to fish individually
Admin authentication system
The administrator is the only person who can access data and configure sessions